Twin CAM Engine
I saw this project as more of a technical challenge. As it included lots of difficult pipe work. For the most part of this pipework I used Fusion 360s pipe sculpt command tool. This allowed me to create them in a low poly format then change it to the smooth finish you see here in the final render.
The for the final colouring of the bike I did something slightly different. I created a poll on the Instagram I have developed for my social media campaign to decide the colouring of things and then go with the most popular vote. The final render you can see in the 19/20 highlight reel on the home page.